Abilities

Deals 40/65/90/115/140 (+0.33) magic damage on the way out, and 40/65/90/115/140 (+0.33) true damage on the way back.
Cost70/75/80/85/90 Mana
Range880

Releases three fox-fires that lock on to nearby enemies (prioritizes Champions)
dealing 40/65/90/115/140 (+0.4) magic damage. Enemies hit with multiple fox-fires take 50% damage from each additonal fox-fire.
Cost60 Mana
Range800

Blows a kiss dealing 60/90/120/150/180 (+0.35) magic damage and charms an enemy causing them to walk harmlessly towards Ahri for 1/1.25/1.5/1.75/2 second(s).
Cost50/65/80/95/110 Mana
Range975

Nimbly dashes forward firing 3 essence bolts at nearby enemies (prioritizes Champions) dealing 85/125/165 (+0.35) magic damage. Can be cast up to three times within 10 seconds before going on cooldown.
Cost100 Mana
Range450

STARTING ITEMS

Boots of Speed

Health Potion
EARLY GAME ITEMS

Hextech Revolver

Sorcerer's Shoes

Rabadon's Deathcap
Early game: the game you should take the time to farm well and pay attention to harass the enemy a chance. In addition, the Minister should also coordinate with the jungle to gank reasonable phase. You should pay attention to your passive skills. It increased by 35% and allows blood to help your lane very well.
MID GAME ITEMS

Rylai's Crystal Scepter

Will of the Ancients
Mid game: in mid game the period Ahri really shines. At this point, you should complete their level 2 and finished shoes such as shoes or boots witch ... maneuver, to increase movement speed. At this point, let alone with the person you are going to gank the forest under the forest or robbed. Then take advantage of the time to kill opponents in pushing or kill dragon
FINISHING TOUCH RECOMMENDED

Deathfire Grasp

Void Staff
FINISHING TOUCH (OTHER OPTIONS)

Zhonya's Hourglass

Athene's Unholy Grail

Abyssal Scepter
LACORPSE'S NORMAL BUILD

Sorcerer's Shoes

Will of the Ancients

Rabadon's Deathcap

Rylai's Crystal Scepter

Deathfire Grasp

Void Staff
Late game: At this point, you should go with the team overall. Taking advantage of the wind kissing skills, find opportunities to pull one member of the enemy toward his teammate, destroy and take advantage of 4 vs 5 to win the combat phase. This time note that you do not waste your last skill because it will have a lot of advantages in this match around. You can use the last way to escape or cause more damage in the phase between two teams fighting.
ABILITY SEQUENCE
Essence Theft : passive
Orb of Deception : Levels - 1 4 5 7 9
Fox-Fire : Levels - 3 8 10 12 13
Charm : Levels - 2 14 15 17 18
Spirit Rush : Levels - 6 11 16
I wish you success with this Ahri, the 9-tailed fox !